

You most definitely would have to jump through weird hoops to send data between threads (channels?), and it's very likely that only one thread would have access to the engine's API. Which, in practice, translates to some ergonomic concessions when trying to use them. Even Lua doesn't really support multithreading, though there are some extensions and libraries that add such support, but even then, they come with some big caveats AFAIK. I also wasn't so much referring to the potential of the users mis-using the API, but rather the inherent challenges associated with providing a thread-safe engine API. Lua does have one in the form of coroutines already. If you simply want concurrent running tasks, then a single-threaded asynchronous model is preferable.

I can't really think of many scenarios where using multiple threads would be a requirement, unless you're doing something really computationally heavy (in which case, perhaps you should be making your own game instead anyway.). For WC3 Patch 1.30 and higher: WC3 CD Key Changer 1.30.In my personal experience with modding, even the most "demanding" mods don't really need to tap into multi-threading. Also visit the comments, users share their CD Keys, you can do the same! How can I change my Warcraft 3 CD Key?įor older Patches use this tool: WC3 CD Key Changer. It is a Free CD Key Generator, you can make a page refresh to get a new key each time for ROC and TFT. To use a free CD Key just copy the code above and enter it into WC3. If you want to buy a new CD Key for Warcraft 3 you can choose one of the following options: Warcraft 3 Reign of Chaos CD Key:

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